Sharing Information with Native WebSockets

Native WebSockets brings websockets without the need to use extension libraries such as WebSockets allow you to send and broadcast information to other clients/apps via a server.

The reason you need a server is that browsers aren't allowed to access the low the level functionality that they would need to act like a server.

First, let's install some dependencies:

> npm install vue-native-websocket websocket

You don't need a very complicated server. Here's the simplest one I could come up with:

// native.js

const WebSocketServer = require('websocket').server;
const http = require('http');

let clicks = 0

const server = http.createServer((request, response) => {
  // process HTTP request. Since we're writing just WebSockets
  // server we don't have to implement anything.
server.listen(9998, () => {
  console.log('listening on *:9998');

// create the server
let wsServer = new WebSocketServer({
  httpServer: server

// WebSocket server
wsServer.on('request', request => {
  let connection = request.accept(null, request.origin);
  console.log('someone connected');
  connection.on('message', msg => {
    if (msg.type === 'utf8') {
      const o = JSON.parse(msg.utf8Data)
      clicks += 1
      console.log('incrementing clicks to', clicks);

  connection.on('close', connection => {

If you save that to native.js then you can run it:

> node native
listening on *:9998

Now let's get vuepress to use vue-native-websocket.

Create an enhancedApp.js file in ./vuepress:

// enhancedApp.js

import VueNativeSock from 'vue-native-websocket'

export default ({
    Vue, // the version of Vue being used in the VuePress app
    options, // the options for the root Vue instance
    router, // the router instance for the app
    siteData // site metadata
}) => {
    if (typeof process === 'undefined') { // process is undefined in a browser 
        Vue.use(VueNativeSock, 'ws://localhost:9998', { 
            format: 'json',
            reconnection: true,
            reconnectionAttempts: 5000,
            reconnectionDelay: 300

Next, create a simple file that looks like this:

  <button v-on:click="clickButton()">Click Me!</button>
  <span>Clicks: {{clicks}}</span>

export default {
  data () {
      return {
        clicks: 0
  methods: {
    clickButton() {
      this.$socket.sendObj({text: 'someone clicked a button'})
  beforeMount() {
    this.$options.sockets.onmessage = (msg) => {
      let o = JSON.parse(
      this.clicks = o.clicks
      console.log('click count', this.clicks)

When it renders it should look like this:

Clicks: 0

If you clone this repo the native.js is actually in the root path. Follow these instructios to try it out.

In a console:

# to start the websockets backend server
node native

and in another console:

# to start the development server
npm start

Open a browser window and click the button.

Try opening another window and watch them both update when you click the button!


Note that this app won't work on the hosted website as I don't have the backend server native.js running. You will have to download the repo and try it on your own machine as per the ionstructions above.